A few components to this stage:
- Moodboards
- In-depth Interview meetings
- Site visits
- Creative brainstorming
- Draft schematics
Taking a concept to reality requires methodological workflows and a keen approach to user experience. The starting point is to determine a clear set of targets, ranging from what will the project create as an array of emotions to the physical perspective once completed. Those become our golden rules.
Then we break down all conceptual components to build an effective network of structural and aesthetical bodies that are aligned with our target experience. From this point, we can build up precise codependent schematics related to implantation, material design, UX flow, and BOM, among multiple aspects.
This broad statement means using community-supported frameworks, such as Touchdesigner, Notch, Unity, and Electron (there are many more!) along with micro-controllers like Arduino, Rpi, ESPs, and LoRa gateways to produce stable, safe, and thought-forward digital systems blended with fabricated modules or even natural environment. Physical and virtual nodal systems contribute to the stability of the installation’s experience ecosystem.
Of course, this is just a rhetorical text. Would you like to know more? Swing me an email at sael@sael.pro.
Both of which I do with the same spirit in mind: experience drives innovation (this statement has double meanings).
Installing a multimedia project entails a constant conscience of what will be the experience lived by everyone involved in and around the project; visitors first, but also curators, stage managers, sponsors, and technicians. The term “UX” does not limit to the cool vibe that will be retained by event-goers, but rather the larger audience and production spectrum since ultimately, we all are part of the installation, and thus what we communicate of it defines its overall perception.
This is why I consider attention to detail and finesse as important as team relations and thorough scheduling.
sael@sael.pro
+1514-998-1852